
#include "Vector2.h"

namespace p2 {

template<> const Vector2<real32> Vector2<real32>::ZERO(0.0f, 0.0f);
template<> const Vector2<real32> Vector2<real32>::UNIT_X(1.0f, 0.0f);
template<> const Vector2<real32> Vector2<real32>::UNIT_Y(0.0f, 1.0f);
template<> const Vector2<real32> Vector2<real32>::ONE(1.0f, 1.0f);

template<> const Vector2<real64> Vector2<real64>::ZERO(0.0, 0.0);
template<> const Vector2<real64> Vector2<real64>::UNIT_X(1.0, 0.0);
template<> const Vector2<real64> Vector2<real64>::UNIT_Y(0.0, 1.0);
template<> const Vector2<real64> Vector2<real64>::ONE(1.0, 1.0);

}
